PAUSE EVERYTHING
Time never stops — unless you make it.
In Pause Everything, you’re the only being untouched by time. The world moves, platforms shift, traps swing… and you can freeze exactly one thing at a time. Use that single power to outsmart moving hazards, build your own platforms, and escape levels that never stand still.
🧩 Core mechanic:
Freeze one moving object — a platform, enemy, or hazard — and it locks in place. But when you freeze something new, the last one unfreezes. Every move counts. Every moment matters.
🎮 Features:
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Simple, tight 2D platformer controls
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One elegant, time-bending mechanic
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Short handcrafted levels that test logic and reflex
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Minimalist art + smooth freeze effects
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Built in 48 hours for the [Game Jam Name]
⌛ Theme fit:
Timeless — because you decide what time can’t touch.
🔧 Controls:
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A / D — Move
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Space — Jump
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E — Freeze / Unfreeze nearest object
🛠️ Credits:
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Created with: Unity
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For: Unity 20th Anniversary Game Jam
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Assets: Unity 20th Anniversary Asset Pack (provided by Unity)
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Sounds: From Pixabay
(royalty-free)
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Developed in 48 hours
| Published | 18 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Krishnamohan Yagneswaran |
| Genre | Platformer |
| Made with | Unity |
| Tags | Global Game Jam, Pixel Art |


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