Devlog 0 – Welcome to the Simulation (Chapter 0 Begins)
Hey everyone!
I’m kicking off development logs for my upcoming fast-paced sci-fi FPS shooter where you’ll be facing off against rogue AI in a high-stakes, adrenaline-fueled setting.
🚀 Chapter 0 – Simulation Tutorial The first chapter isn’t your typical hand-holding tutorial. It’s a simulation zone – a controlled environment where you’re thrown into the basics without guidance. That’s right:
❌ No pop-up messages. ❌ No text boxes explaining controls. ✅ 100% Trial and Error.
This is part of my core design philosophy:
“Learn by doing, fail forward, and figure things out on your own.”
Just like in real combat simulations, you’re expected to adapt, react, and learn. You’ll test movement, weapons, and basic mechanics – all in a way that feels organic and immersive.
💡 Why This Approach? I want to immerse players without breaking the flow with text dumps. Everything you need to know is in the environment – you just have to observe, experiment, and survive.
🧠 What’s Next? Chapter 0 is just the beginning. Expect:
Intense gunplay
Speed-based movement
Parkour elements
Smart, evolving AI
Environments that tell the story
Stay tuned for more devlogs as I push into Chapter 1 – where the real rogue AI threat begins to unfold.
Wishlist, follow, or drop your thoughts! Let me know if you’re into games that challenge you to think and react on your own. This is just the beginning.
— Krishnamohan Yagneswaran
Files
Get Project Sci Fi [In Development/Early Access]
Project Sci Fi [In Development/Early Access]
Status | In development |
Author | Krishnamohan Yagneswaran |
Genre | Shooter |
Tags | Cyberpunk, Fast-Paced, FPS, Neon, Parkour, Sci-fi, storygame |
More posts
- Chapter 1 Available now4 hours ago
- Devlog 21 day ago
- Devlog 1 – The Safehouse Isn’t Safe Anymore3 days ago
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