Unity Mesh-Based Object Disintegration
A downloadable asset pack
A lightweight Unity system that lets objects disintegrate naturally into nothing, piece by piece — perfect for horror, sci-fi, teleport, and enemy death effects.
Designed for solo developers and indie teams who want a clean, reusable solution without shader complexity or heavy dependencies.
๐ฎ What This Does
- Objects fade out gradually, not instantly
- Disintegration respects child hierarchy
- Natural head โ body โ legs style breakdown
- Optional particle enhancement
- No custom shaders required
- Works on props, enemies, and characters
No Refund Policy
Due to the digital nature of this product, all sales are final.
Once the files are downloaded, refunds, returns, or exchanges are not possible.
Please review the product description and demo content carefully before purchasing.
๐ฆ Two Versions Included
Choose the version that fits your project scope.
๐งฉ Basic Mesh-Based Object Disintegration
Best for:
- Small projects
- Props & simple enemies
- Mobile / performance-focused games
Features
- Top โ Bottom disintegration
- Child hierarchy aware
- Smooth per-mesh fade
- Optional particle effects
- Collider cleanup
- Single script, easy setup
How It Triggers
- Press E (test/demo)
- Or call coroutine directly
Limitations
- One disintegration direction
- No events
- No public API method
โก Ideal for clean vanish effects with minimal setup.
๐ฅ Advanced Mesh-Based Object Disintegration (PRODUCTION READY)
The Advanced version is built for real game production — offering full control, flexibility, and reusability for enemies, cinematic moments, and gameplay systems.

Best for:
- Horror & sci-fi games
- Enemy death systems
- Cinematic moments
- Reusable production tools
Features
- All Basic features included
- Multiple disintegration directions:
- Top โ Bottom
- Bottom โ Top
- Center โ Out
- Random
- Public trigger method
- Unity Events (On Start / On Complete)
- Optional object destruction after disintegration
- Inspector-friendly controls
- Clean, reusable production workflow
๐ BONUS โ Free VFX Included (Advanced Only)
- Ready-to-use disintegration particle effects
- Optimized for performance
- Plug-and-play with the Advanced script
- No extra setup required
How It Triggers
- Optional keyboard trigger
- Scripted call:
TriggerDisintegration();
- Animation events
- Enemy logic / triggers
โก Ideal for serious projects that need control, polish, and flexibility.
โ๏ธ Requirements
- Unity 2020.3+
- Materials must support transparency
Material Setup
Built-in Render Pipeline
- Shader: Standard
- Rendering Mode: Fade / Transparent
URP
- Shader: Lit
- Surface Type: Transparent
๐ Whatโs Included
- Basic Disintegration Script
- Advanced Disintegration Script
- FREE VFX Pack (Advanced only)
- Documentation (README)
- Example particle setup
- Demo usage instructions
๐ Use Cases
- Enemy death effects
- Horror vanish moments
- Sci-fi disintegration
- Teleport / fade-out effects
- Environmental destruction
๐ค Created By
Krishnamohan Yagneswaran
Solo Indie Game Developer
๐ก Which One Should You Use?
| If you want… | Choose |
|---|---|
| Simple vanish | Basic |
| Production control | Advanced |
| Events & scripting | Advanced |
| Mobile friendly | Basic |
| Horror polish | Advanced |
This asset focuses on clarity, control, and clean visuals — no shader complexity, no heavy dependencies, just reliable disintegration.
| Updated | 14 days ago |
| Published | 17 days ago |
| Status | Released |
| Category | Assets |
| Author | Krishnamohan Yagneswaran |
| Tags | Indie, Unity, unity-3d, unity-asset, unity-project, unity-template |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Development log
- Advanced Disintegration System Update17 days ago
- Devlog: Mesh-Based Object Disintegration (Basic & Advanced)17 days ago

Leave a comment
Log in with itch.io to leave a comment.